We tend to think of resilient systems as a modern invention. Nature has been building them for billions of years.
Ecosystems don't have a single point of failure — they're distributed and redundant. Mycelial networks route around damage automatically. Forests scale not by centralizing but by modular repetition. These are the same properties we struggle to engineer into software.
Biomimicry in systems design isn't about copying shapes. It's about borrowing principles: prefer many small resilient units over one fragile giant, design for graceful degradation, and let local adaptation drive global improvement.
